关于中国游戏未来发展的四大必知事实
中国是世界上游戏产业最发达的国家之一。Newzoo的数据显示,按游戏市场收入计算,中国目前是全球最大的游戏市场;亚太地区游戏市场今年预计增长9.3%,中国是主要推动力。随着游戏产业的不断发展,我们必须了解中国游戏产业未来发展的四大必知事实。
Stefan Brambilla Hall is a Project and Engagement Lead at the World Economic Forum. He is responsible for producing insight-led content and research, as well as engagement programmes focusing on the intersection of technology, media and entertainment.
中国是世界上游戏产业最发达的国家之一。Newzoo的数据显示,按游戏市场收入计算,中国目前是全球最大的游戏市场;亚太地区游戏市场今年预计增长9.3%,中国是主要推动力。随着游戏产业的不断发展,我们必须了解中国游戏产业未来发展的四大必知事实。
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新冠肺炎疫情正在影响各行各业。对于媒体行业而言,冠状病毒既创造了机遇,也带来了挑战。
New World Economic Forum research shows between 80% and 90% of people consume news and entertainment for an average of 24 hours during a typical week.
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A football club's ability to make money is a lot harder than it seems.
“在所有没那么重要的活动中,”教皇约翰·保罗二世表示:“足球是至今为止最重要的。”
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Artificial Intelligence is already generating its own content with little or no supervision.